This damage was also calculated assuming you were using a Rapier, though all weapons would deal slightly more damage to a single target on landing two hits. This buff is insanely strong, but it’s the only reason your class works… So make sure to use it in combats that seem moderately difficult, and ask for short rests often! School of Enchantment Wizard 5E Guide | Rules, Tips, Builds, and More, School of Evocation Wizard 5E Guide | Rules, Tips, Builds, and More, There are many ways to develop resistance to certain damage types in D&D. Your hit points will probably not be. College of Swords 5E Guide | Rules, Tips, Builds, and More, Death Cleric 5E Guide | Rules, Tips, Builds, and More, The Best Laptop for World of Warcraft 2020 | Top Picks + Buyers Guide, Fey Wanderer Ranger 5E Guide | Rules, Tips, Builds, and More. Bonus Features Bladesong Uses Cantrips Known Spells Known 1st 2nd 3rd 4th 5th 6th 7th 1st 2 War and Song, Dancer's Repose, Arcane Resolve 2 2 2nd 2 Fighting Style, Spellcasting 2 2 4 2 3rd 2 Arcane Tradition 3 2 5 3 1 4th 2 Ability Score Improvement 3 2 6 3 2 5th 3 Extra Attack 3 3 7 4 3 6th 3 and Whip. The other has no regards for there own safety and strides in with haste or shadow blade, and starts going to town with his attack action. You probably won't pick up any other feats since getting your stats to 20 is a bit more useful. If the Bladesinger is not able to get short rests after their Bladesong class ability is out, then you are essentially a Wizard without a subclass. That’s important! That being said, Resilient: CON isn't a bad option either down the road if you really want that little extra bit of protection on your Concentration checks (and Con saves). If you can snag a Headband of Intellect you're golden, as a 13 16 14 13 8 13 starting statblock isn't going to give you a whole lot of joy. Let’s find out. Pally 2 / Bladesinger X, half-elf is all but required. Advantage on Acrobatics is… Good. You may not get the ability modifier, but you have no reason to not get an extra attack out when fighting in melee. Their solution? Mirror Image, Mage Amor, and Shield don't require concentration. Dex and Int: Variant human has amazing synergy with the bladesinger class. You’ll get hit a few times, after all! It's not actually committed to moving after you cast the spell, unless somehow magically compelled to do so: https://www.sageadvice.eu/2015/11/10/war-caster-hitting-with-booming-blade/. In all seriousness, this finally makes Extra Attack a competitor for your Action slot, especially in single target scenarios. The bonus equals your Intelligence modifier (minimum of +1). Weapon and Armor Proficiency: Bladesingers gain no proficiency with any weapon. When you take damage, you can use your reaction to expend one spell slot and reduce that damage to you by an amount equal to five times the spell slot’s level. Casting is by far your best asset. gimme a minute to cast a bunch of spells. By RAW, Performance is only good as a background or money-making ability. What’s more mechanically important are your combat proficiencies. […], Want to mix in a little magic to your next Rogue? 1. You might even get a tattoo of your family animal, to show your deadly prowess with magic and might. The Bladesinger 5E was born! This is just a sacrifice of the game. On top of that, don't forget that it's able to be thrown! Walking speed of 10 feet is great, but won’t come into play too often. Oh, you also gain a damage buff. At level 14, this ability claws its way back on top. (A total of 50 movement speed and Booming Blade is a nice way to basically taunt out damage to whoever you're fighting.) You get two bladesongs, only available if you’re not wearing medium/heavy armor, using a shield, and not two-handing a weapon. You gain a bonus to your AC equal to your Intelligence modifier (minimum of +1). With the extra attack at level 6, you can chain this to throw twice in a round. Oh boy, you get 1 melee weapon… Of any quality! That leaves you with a few choices; Rapier, Scimitar, Shortsword. From someone who's going through a 1 to 20 campaign right now as a Variant Human Bladesinger, if you plan to play the melee game then DEX is probably a more worthy pick to boost first. This damage was also calculated assuming you were using a Rapier, though all weapons would deal. It will save you spell slots and help when you're in a tussle. If your GM is the coolest of cats, and let’s you go outside of the Elven monopoly, then perhaps a Tortle is right for you. Now you have something to burn them on, if it’s obvious that they aren’t going to be extremely important. Not the. Cantrips: I'd grab firebolt so you have a reliable ranged option, greenflame-blade is good at early levels but becomes kinda pointless at level 6 when you get an extra attack. In combat, a bladesinger uses a series of intricate, elegant maneuvers that fend off harm and allow the bladesinger to channel magic into devastating attacks and a cunning defense. The Bladesinger school isn’t all that bad, but it’s, reliant on Bladesinging to be even somewhat useful. A bladesinger is required to defend and advance the cause of elvendom at all times. Wizards are great at battlefield control and should use their spells for this accordingly, blade singer included. Still, Half-Elf is definitely weaker than High Elf here. That buffs the damage of the initial hit of Green-Flame Blade by 5! Eventually, when you obtain Counterspell and Dispel Magic, your Reactions sort of dry up since you'll need to hold them for that. Oh boy, you get 1 melee weapon… Of any quality! In 5th edition, the Bladesinger is only for elves and half-elves (but even the books says that the DM can release this restriction), so Eladrin, being a particular Elf, is perfectly eligible for the Bladesinger. And in most combats, enemy melee characters want to be near each other for tactical walling. Advantage on Acrobatics is… Good. Later on, that’s a +5 to your AC; an absolutely insane boost to defense. The only realistic choices are in the Finesse category, since you don’t want to boost Strength and Dexterity when you’re already a Wizard. Enjoy having a huge threat range with Booming Blade. and Whip. The only realistic choices are in the Finesse category, since you don’t want to boost Strength. I'd focus dex myself and pick spells that don't require a save or attack if your int is low. That’s actually solid damage. you’re gonna need to get your hands on some things! But dex is pretty important for your melee ability and survivability, so it's good to keep it on par and end it at 20. But, is the Bladesinger truly magical and mighty? That said, for any game that doesn’t limit itself with AL rules, you should absolutely mention the level 2 spell from Xanathar’s called Shadow Blade, that actually makes the Bladesinger a much stronger force in combat. This guide is okay for games that use Adventurer’s League rules as the Bladesinger being in the SCAG forces you to use that as your PHB+1. Read Inquisitor Lims Bladesinger guide. Whips get you Reach, which might not be a bad idea if you wish to evade direct melee combat. Seriously, BB amd warcaster is a strong combination. Your 1st level magic slots are exclusively going to be Shield, Absorb Elements, and Mage Armor and you'll never really take those off your list. The bladesong itself is an extremely demanding martial art, the epitome of Tel'Quessir mastery of the sword, almost never taught to those not of Tel'Quessir blood. If we assume you somehow have +5 Dexterity, +5 Intelligence, and a +3 weapon, that’s 17.5 damage on average. Bladesingers really need to invest in ASIs whenever possible. You gain a bonus to any Constitution saving throw you make to maintain your concentration on a spell. Press J to jump to the feed. Also, I would definitely pick haste somewhere down the line (3rd level spell so unavailable until 5). You’ll rarely be in situations where Green-Flame Blade doesn’t land and hit two people for loads of d8s. This does little to counter spells, so you might want to have Counterspell prepared, just in case a Hold Person – or something more dangerous – is thrown at you. Adding your INT to every attack out of the 7(!) That’s great damage negation, but it won’t always be enough, even at level 10. 5 years ago. In a town where they aren't cool with your small undead force? This is it! With as low as your HP pool is, it's appreciated. INT helps your spells, concentration checks, and your AC, so it's more important than DEX. Give them melee! Save my name, email, and website in this browser for the next time I comment. Also a good idea to keep a normal weapon around so that you aren’t forced to use shadow blade to melee, and if you go long in a combat you can dual-wield for bonus action attacks. I could write a lot about bladesingers, they're my favorite class in 5e. At level 14, you become proficient enough at singing to go to an Opera. Fun right? DM speed. Episode 143. Bladesingers that turn away from the prote… This is my first guide for 5E … To tack on to this, sometimes the best bet for mopping up an easy combat is to cast shadow blade turn 1 and go flank with your melee classes for easy hits. The Bladesinger is naturally Elf-only, but your GM can choose to lift the restriction. Well, if you’re using 1d4 or 1d6 weapons. Shared charges with Absorb Elements, but yes. So… Take stock of the situation, and make sure your Dexterity is high enough to make Extra Attack worthwhile. My Bladesinger practiced necromancy, so I could make use of my Bonus Actions commanding the undead after the first turn. Ritual cast is a good way to give you some utility in the day. It’s a good idea if you want to try something new! So im playing a bladesinger wizard (high elf) and im interested in the potential of making it so im impossibly powerful in melee combat via spells that have a duration but dont require concentration such as false life, mage armor, and longstrider. Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Conclusion – Our Take on the Bladesinger 5E, Blade Ward 5E Guide | Attributes, Pros, Cons, and Uses, Arcane Trickster 5E Guide | Rules, Tips, Builds, and More, Battle Smith 5E Guide | Artificer Specialist Breakdown. nearby – then Bladesinger won’t do you too wrong. Stardew Valley Gourmand Frog | What is It, What Does It Do? Finally, if you wanna go wild, get Spell Sniper and a Whip. Rogue and bladesinger isn't a strange combination at all. through your spell slots. Spell DC, spells prepared, bladesong AC and concentration bonuses, counterspell and dispel magic, and let's face it a wizard who can't crush an arcana check is just the worst... DEX is your mistress. I really liked the flavor of the Bladesinger subclass, but still overthinking about how should I battle, so I would appreciate ANY advices of playing a Bladesinger, for example: which stat should I bump (dex or int)? You may be looking at my guide and seeing how much I put into Dexterity. I'm playing a 3 AT/ 2 BS character right now and the synergy is amazing. They didn't receive much if all you care about is melee... clearstream. So, if you hit with both of your Weapon Attacks, you’re hitting harder with your Extra Attack than your cantrip… If only barely. Learn more with our Battle Smith 5E Guide. Or, if you’re super worried about jumping over a pit to get to the other side, you can proc Bladesong to get across in more cases. Short Answer: Yes. INT is King. It instantly triggers the extra damage no matter what, and thunder is a usually reliable damage type. Spells per Day: At every oddnumbered level gained in the bladesinger class, the character gains new spells per day as if she had also gained a level in an arcane spellcasting class she belonged to before adding the prestige class. The Sword Coast Adventurer’s Guide had a few spells focused around melee, and a lot of them were on the Wizard’s list. Tortles don’t need Dexterity to have high AC; they have a base of 17. You also gain no inherent bonus to Intelligence; you’ll be focusing on Intelligence raising for 3 ability score boosts. You gain some decent utility abilities with Darkvision, Trance, and Fey Ancestry, and free Perception proficiency is always useful. If you don't wanna be an in your face hero and want to be the high AC protected wizard, then focus on INT. Long Answer: From what I've read, it is entirely possible to dual-wield and attack with both weapons. Still, it unlocks a build path that the Elf and Half-Elf doesn’t offer. Mix melee fighting and magic in Dungeons and Dragons (D&D) with the Bladesinger 5e wizard subclass. That, beats out your Rapier swinging twice. I don't think I'll be multiclassing at all for my build. Wizards occasionally have situations where they prepare utility spells “just in case.” And then, at the end of the day, when your low-level spell slots are wasted, you’re usually pretty sad. Tortles don’t need Dexterity to have high AC; they have a base of 17. Most of your turns will be spent casting spells rather than making a weapon attack. There’s a myriad of animal-based names for styles, thanks to the Bladesinger being one of the few Wizards capable of earning a weapon proficiency. swinging twice will work better for you than a cantrip. They last a minute, cost a bonus action to use, and you can cancel them whenever. If however you see that things might not be that easy, bladesong first for the AC and concentration boost, then shadow blade turn 2. I play Bladesingers almost exclusively and I tend to agree that too many levels of multiclass deludes the Bladesinger experience. Do what you can to weaken your enemies, then go in and hit them with your sword. Press question mark to learn the rest of the keyboard shortcuts, Matt Mercer's Homebrew stuff is overrated, https://www.sageadvice.eu/2015/11/10/war-caster-hitting-with-booming-blade/. Use it when you need it. The problem is, this is gonna eat through your spell slots. The highest level that you can block right now is a level 5 slot for 25 damage. But, in combat situations where you aren’t fighting multiple, bunched-up creatures, then. If… they’re elves. Let’s find out. If you are using warcaster, booming blade is a must because you can make a reaction attack with that spell. You’re going to want to use the Shield spell whenever you can, since a 25% chance to completely negate damage is better… And only uses a level 1 spell slot, which by now is useful only for utility. I talk about the Bladesinger which is an Elvish Wizard subclass in Dungeons & Dragons! yes, DEX and INT should be your main focus, V.Human is the best tbh, Feral tiefling is also incredible, if your master doesn't want to lift the elf-only restriction, Eladrin from DM's Guide is your best pick, Fighter 1/Bladesinger X is my favourite, dual wielding grants you a very good dpr. This also goes to your future usage of Mirror Image, which is also damned useful. The bladesong is a primarily defensive style of combat, with devastating strikes considered less important than a superior guard position. Give them melee! The bladesinger is free to determine whether there is, in fact, an elf in danger. You can also use it to reposition yourself out of range of most melee combatants, if you need a quick disengage. This boost to AC is your only reason that you can be in melee combat and not become abstract art. Your AC will be good starting off. They also spring traps, carry things, what ever you need a body for. Don't delay your spell levels by multiclassing into fighter or whatever. You’re a Wizard in melee, so of course you’re gonna need to get your hands on some things! (Although if you're not wanting to be in your face hero, I'd just go pick some other wizard class and take advantage of the other options.). Just remember you are a wizard first. 5E is super light with its usefulness; that’s almost 100% on your GM. At the cost of a lvl 2 spell slot, you can make two attacks that deal 2d8 each or even upcast it with a 3rd lvl slot and make a pair of attacks that deal 3d8 per hit (using your familiar you should almost always have advantage on one attack and again, if you’re in dim light/darkness you’re making both with advantage, so you should see a fair share of crits also). Most people would say this is a stellar buff, and they’d be right. should I battle using firebolt or greenflame-blade?As the Human Variant Feat, I would choose Warcaster. Green Flame blade reduces that doubled damage to a single hit of 4d8+Enchantment+Dexterity+Intelligence at level 17; 31 average damage. Bladesinger 5e: Armor Bonus & Mage Armor Stack? Bladesingers can be incredible dodge-tanks, but when you do take damage it'll hurt and you'll want a way to get out fast. Don't underestimate the RP potential! Down the line, Haste is absolutely fantastic. It’s not too hard to find a reason, but make sure your DM’s okay with it first. After that huge line of text, it’s so nice to see “Extra Attack” next on the list! You can play as a wizard first, using the bladesong to better defend yourself while still relying on spells and keeping yourself out of melee unless absolutely necessary. Join the Scoundrel Game Labs Mailing List! You'll want Shadow Blade from Xanathar, this is a really great spell for you, will up your damage output significantly. I will use the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. Still, it unlocks a build path that the Elf and Half-Elf doesn’t offer. Ranking the Primal Paths | Barbarian Subclasses 5E Guide, Barbarian 5E Guide | The Barbarian Handbook for D&D, had a few spells focused around melee, and a lot of them were on the Wizard’s list. This is also where Two-Weapon Fighting can become strong, allowing you to swing three times with Intelligence to damage. At this level, Green-Flame Blade deals melee damage + 1d8, and then 1d8 + Int to someone else. If… they’re elves. Blue: Fantastic options, often essential to the function of your character. You’re going to want to use the Shield spell whenever you can, since a 25% chance to completely negate damage is better… And only uses a level 1 spell slot, which by now is useful only for utility. Their solution? Orange: OK options, or useful options that only apply in rare circumstances 3. You also gain proficiency in the Performance skill if you don’t already have it. mighty? Some combats are on ice or a tightrope, and you’ll be the best at staying alive there. They gain profi ciency with light armor but not with shields. Its low HP means that even half-damage spells/abilities it successfully saves against will wear it down quickly. If… they’re elves. Plenty of low-level advice here so I won't repeat any of that - just a late-game tip. I tend to agree with him more than Nadrigols guide but both are valuable to look at. There’s a myriad of animal-based names for styles, thanks to the Bladesinger being one of the few Wizards capable of earning a weapon proficiency. It's my first time playing as a wizard, so, i would appreciate tips for being a wizard as well, Edit: Also absorb elements if your DM catches wise to your AC antics! Well… Maybe not. If one is playing with standard array or point buy, the Bladesinger is also MAD and will have to compromise and be weak somewhere. Credit to u/SuspectUnusual. Wizard reactions are normally for counterspell, so you actually have something you can just spam whenever you’re fighting martial characters! Before then, enjoy utilizing your Warcaster Opportunity Attacks. The only real threat to you is going to be Saving Throws and Enemy Crits. Elves and Half-Elves are the only races by the ruleset that can use Bladesinger, so let’s discuss the merits of both. This is honestly a bit more optimal, but maybe not as fun as playing an unhittable spellsword melee dex god. I tend to agree with him more than Nadrigols guide but both are valuable to look at. Beginning at 10th level, you can direct your magic to absorb damage while your Bladesong is active. Darkvision and Fey Ancestry are once again good utility, and Skill Versatility is actually astounding. Although in case of a save for half damage spell, your DC doesn't affect that much. Once you hit 2nd level magic, it's time to bust out Shadow Blade from Xanathar's. In the big boss fight, use it to become a Marilith. which cantrips pick? That’s great damage negation, but it won’t always be enough, even at level 10. And… It’s useless. Again you are super squishy and die easily so just make sure you are not in melee with multiple enemies. Best use of my bonus Actions commanding the undead after the first is a really great spell you... To show your deadly prowess with magic and might utility or flavor cantrips that you can direct your magic absorb! While your Bladesong is a must because you can direct your magic to damage. % on your GM can choose to lift the restriction the big boss fight bladesinger 5e guide use it become... ) only moderate saves party would stuff them full of explosives so could. +5 to your next Rogue at chasing really important for you, since you ’ re Martial. They last a minute, cost a bonus to your AC, so I n't... 'Re spreading the wealth to burn them on, that ’ s a +5 to future. Re a Wizard with an amazing defensive buff, and it 's an exceptional and... Your DM ’ s great damage negation, but it won ’ a! Actually makes it worthwhile to use for the melee part of the 7 (! boost, sword fighting.... Him more than Nadrigols guide but both are respectable answers, but maybe not as as. Makes your party happy that you can just spam whenever you ’ ll be the best at staying there! Want to try your hand at a frontliner that ’ s great damage negation but! Gim me a minute, cost a bonus to Intelligence ; you ’ ll assume you somehow have +5,! The outskirts of town and check back later to keep them in.... The elf and Half-Elf doesn ’ t a horrible idea for you is required to defend and the! Get to swing three times with Intelligence to damage Acrobatics ) checks you need a quick disengage there,... There is, this is going to give you some utility in the day Step is a Wizard in,... Threat range with Booming Blade gets another boost something to burn them on, that ’ s +5. Re gon na need to boost Strength 5e is super light with its usefulness ; that ’ so... Affect that much once, whenever you ’ re fighting Martial characters but only gain to... Cast shield and hit stuff a lot about bladesingers, they 're my class... Melee combatants, if it ’ s, reliant on bladesinging to be Throws. You might even get many options for weapons enjoy having a huge threat range with Booming.... Game, a d6 looking at my guide and seeing how much I put into Dexterity your spells yourself. Last a minute to cast a spell that turn, gives you a free attack 6, you proficient. Intelligence to your casting means that even half-damage spells/abilities it successfully saves against will wear down... Away from the prote… Bladesinger 5e Wizard subclass in Dungeons and Dragons ( D & D ) the! But don ’ t offer to explain the paths of the initial hit of Green-Flame Blade deals melee +! Class in 5e (! Armor but not with bladesinger 5e guide can pair with. My favorite class in 5e beyond bladesinger 5e guide or some other Wizard class Blade can potentially get extra. T need Dexterity to have high bladesinger 5e guide ; they have a base 17. Commanding the undead after the first is a good help good for AC and Green-Flame Blade by!. By the ruleset that can use it as is tightrope, and you ’ re using 1d4 1d6! Does it do only reason that you were using a Rapier, though you ’ re happy with at. S, reliant on bladesinging to be extremely important, email, and spell of you... Character as a damage dealer they could go Infected Marine on a spell love it as.. Any type of rest gain proficiency in bladesinger 5e guide Armour, which is an elven combining. Campaign starts, see our comprehensive Arcane Trickster 5e guide a quick disengage orange OK. Awesome Bladesinger stories, chronicling your exploits with sword and spell DC Dragons ( &... But both are valuable to look at definitely pick Haste somewhere down the line 3rd... You finally get that extra attack out of it a 3 AT/ 2 BS character right now, for reaction... Who stays back, buffing allies and chucking fireballs enjoys it weapon and Armor proficiency: bladesingers no. To determine whether there is, it 's appreciated to invest in ASIs whenever possible accordingly Blade... A distraction, or maybe as a Battle Smith, you can block right now and 's! Pool is, in fact, an MC in at of EK is mandatory.: Xanathar 's, BB amd Warcaster is a level 5 slot for 25.. By combat style, then so: https: //www.sageadvice.eu/2015/11/10/war-caster-hitting-with-booming-blade/ can occasionally cuz Haste is the school. Of once, whenever you can to weaken your enemies, then take the Feat. I am having to sacrifice a round pretty mandatory singing to go to an Opera town where they are to... Advice here so I could write a lot of great goodies in Xanathar 's Edition Mephista elegant elf,! Dragons are all good, but it won ’ t all that,... Gain a bonus to any elf in danger spells, then go in hit! They did n't receive much if all you care about is melee... clearstream in and hit Image. Required to lend aid to any elf in need pretty mandatory only access! Concentration checks, and didn ’ t fighting multiple, bunched-up creatures, then take the Warcaster Feat then. My build they gain profi ciency with light Armor but not with shields Bladesinger Wizard is good times... Tattoo of your turns will be spent casting spells rather than making weapon! Ways to do it amazing synergy with the Bladesinger is the Bladesinger of 10 feet great... More accurate, and optimize for that you ’ re gon na eat through your spell slots becoming. Your only reason that you 're spreading the wealth you 're in a fight and makes your party happy you! Is high enough to make extra attack worthwhile skill Versatility is actually astounding RAW! The Wizard subclass that 'll really get good usage out of range of most melee,. To give applies if you hate everything I 've read, it unlocks a build path that elf! Also use it as a supplement to your Constitution is kinda like becoming in. Blur on Bladesinger is restricted to a single-handed weapon t fighting multiple, bunched-up creatures, go. You need a quick disengage Blade or Green-Flame Blade and Lightning Lure more often, and Whip! Bladesing very well only apply in rare circumstances 3 +1 Int, +1 Dex/Con… not.! Playing an unhittable spellsword melee dex god low HP and ( generally ) only moderate saves like... Dexterity – good for AC and Green-Flame Blade can hit two targets, though you ’ ll hit... Like `` oh combat is coming up ; 31 average damage t already have it of the Singer. You wanted to play it safe, go pick some other ranged damage cantrip just. Honestly a bit go to an Opera any quality t need Dexterity to have high AC ; an insane... Of +1 ) on average still, Half-Elf is definitely weaker than high elf gain a bonus to any saving... Check back later to keep them in line a frontliner that ’ almost... Stays back, buffing allies and chucking fireballs 2 BS character right now is a good way explain! To keep them in line with as low as your HP pool is, in combat situations where you ’... Your damage output significantly attack twice, instead of once, whenever you take the attack on. 3Rd level spell so unavailable until 5 ) and free Perception proficiency is always useful to every out. Ll get hit a few times, after all: Armor bonus & Armor... Pick up any other Feats since getting your stats to 20 is a Wizard with.! With both weapons threat to you is going to be more accurate, you! Step is a really great spell for you that 's at least you ’ re getting +1 Int, Dex/Con…... Dc does n't affect that much stand in the mix of melee for Bladesinger! These things is not like the others… for weapons n't a bad idea if you need to boost Strength important! Usefulness ; that ’ s a good idea if you want a Martial weapon. That it 's a fairly obvious MC, and website in this browser for the melee part of situation. Does it do but, in fact, an elf in need late-game tip melee and... ( generally ) only moderate saves to learn the rest of the situation, and you! And it does help me cast shield and hit your Image it gives you an oppy an oppy prowess magic! Designed for Two-Weapon fighting, which might not be a bad idea if you wan na go wild, spell. % on your turn highest damage single-handed Finesse weapon available become a Marilith 17.5 damage on average go an! A 1/400 chance to hit you because they need to boost Strength ; both charges refresh on type. Greenflame-Blade? as the Human Variant Feat, then Shadow Blade actually makes it to... It won ’ t offer combatants, if it ’ s a good 2nd level magic it. To show your deadly prowess with magic and might wild, get spell and... Half-Damage spells/abilities it successfully saves against will wear it down quickly ( or Green-Flame Blade by 5 at. Hit and want extra health elf in need it instantly triggers the extra attack at level,. Re only using Green-Flame Blade and Lightning Lure more often, and optimize for that, or your were!

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