The assassin vine is a semi-mobile plant that collects its own grisly fertilizer by grabbing and crushing animals and depositing the carcasses near its roots.. A mature plant consists of a main vine, about 20 feet long. A single specimen usually consisted of a 20-foot-long (6 meters) main branch as thick as a human's forearm. | GumshoeSRD October 24, 2018 / Andrew K. / Monster Analysis, Assassin Vines, Critical Role, … Init +0; Senses blindsight 30 ft., low-light vision; Perception +1. Traits Duergar Resilience: The duergar has advantage on saving throws against poison, spells, and illusions, as well as to resist being charmed or paralyzed. This gnarled vine, as thick as a man's arm and bearing hand-shaped leaves, convulses across the ground in an unnatural slither. Join our server for announcements, updates, and feature voting.. Use Foundry?. Game Mechanics: Skilled with poison, disguise, and dealing damage at the start of combat. Until this grapple ends, the target is restrained, and the blight can’t constrict another target. Always Neutral Traveller SRD XP 800. Melee Weapon Attack: +4 to hit, reach 10ft., one target.Hit: 9 (2d6 + 2) bludgeoning damage, and a Large or smaller target is grappled (escape DC 12). | d20HeroSRD Once an assassin vine is engaged, it pursues prey (albeit slowly) in order to catch and compost the creature. Assassin (PHB) Theme: Slinking in the shadows, waiting to ambush, and dealing death without even being seen. [2], Assassin vines could move along the ground but very slowly. Since they could not make energy from the sun, they required a source of thermal energy and would usually generate enough offal to also support colonies of subterranean fungi in a symbiotic relationship. Melee Weapon Attack: +7 to hit, reach 15 ft., one target. It has small, thumbnail sized leaves that are a milky-white color. | Swords and Wizardry SRD Elec… The leaves of an assassin vine were distinct in their asymmetric five-pointed shapes, which resembled a hand. Hand-shaped leaves,[2] grape-like fruit[2] Your Dexterity score increases by 2 and your Constitution score increases by 1. The fruit is tough and has a hearty and typically bitter flavor, although some say the berries change in taste depending on what victims composted a given plant’s roots. Smaller vines up to 5 feet long branch off from the main vine about every 6 inches. Ability Score Increase. Age. Multiattack. | d20 Anime SRD Constrict. One thing I would like to warn potential Assassins about is the nature of surprise in 5E D&D. A mature plant consists of a main vine, about 20 feet long. Subraces Vine 2: 63 damage taken, 5 HDYWTDT by Jester ... For more information on Assassin Vines, check out their entry in Appendix D of Tomb of Annihilation. If the vine moves, the engulfed target moves with it. Assassin Vine Search Search all Forums Search this Forum Search this Thread Tools Jump to Forum Assassin Vine #1 Jan 22, 2018. samohtnnud. The bark was stringy. Magical darkness doesn’t impede the devil’s darkvision. 3e The assassin vine is a semi-mobile plant that collects its own grisly fertilizer by grabbing and crushing animals and depositing the carcasses near its roots. A subterranean version of the assassin vine grows near hot springs, volcanic vents, and other sources of thermal energy. The assassin vine engulfs a Medium or smaller creature grappled by it. In D&D 5e, any type of monster or creature that is close enough to a human (or a human mixed with something else) is called a humanoid. Speed 5 ft. Melee slam +7 (1d8+7 plus grab) Space 10 ft.; Reach 10 ft. Special Attacks constrict (1d8+7), entangle Fandom Apps Take your favorite fandoms with you and never miss a beat. Assassin Vine Large plant 3. Assassin vine Name CR Size Type Alignment Source; Aarakocra: 1/4: Medium: Humanoid (Aarakocra): Neutral Good: Monster Manual p. 12 An assassin vine is an ambulatory plant that collects its fertilizer by grabbing and crushing prey and depositing the carcasses near its roots. Pros: Two entry points, one at 1st-level, one between 4th and 6th-level. Assassin Vine. Until this grapple ends, the target is restrained, and the blight can’t constrict another target. | 5th Edition SRD As a fun random encounter, I thought I'd add in the Assassin Vines… It is the 5etools platform of choice for integrations. Earlier editions of D&D have given actual stat blocks and abilities to deities, but at least currently they’re still in an amorphous weight class simply labeled “ stronger than you ”. Plant 20' (6 m)[2] The vine’s seeds might be spread far by birds swift enough to pluck them and escape. Latest 5th Edition Products in the Open Gaming Store! Melee Weapon Attack: +4 to hit, reach 10ft., one target.Hit: 9 (2d6 + 2) bludgeoning damage, and a Large or smaller target is grappled (escape DC 12). Converting an Assassin Vine from 3.5E to 5E I have a game coming up in early September where the players are going to be wandering into a marshy area trying to track down some undead creatures. Smaller vines up to 5 feet (150 centimeters) extended from the main branch and bore clusters of grape-like berries. We discuss the next subclass in the series from the Player's Handbook: the AssassinRogue! These plants turn the ground in that area into difficult terrain. Saving Throws Str +5, Con +4, Wis +2 Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered Damage Immunities fire, poison Condition Immunities poisoned Senses darkvision 120 ft., passive Perception 10 Languages Infernal, telepathy 120 ft. N Large plant. First, everyone rolls initiative. Type These plants turn the ground in that area into difficult terrain. Most of them are ambulatory, and some are carnivorous. Challenge rating This list was manually compiled by editors of this wiki. Players are rewarded for being quick-witted, clever, and thinking outside the box during combat. Well, you should! The assassin vine can animate normal vines and roots on the ground in a 15-foot square within 30 feet of it. Constrict. City of Brass ©2018 Frog God Games; Authors: Casey Christofferson and Scott Greene, Check out our other SRD sites! These remarkable plants can see minute movements in the earth and air and detect changes in light and heat through their broad leaves, giving them exceptional awareness of the area around them. [8], Myconids in the Lowerdark city of Fluvenilstra kept a defense of subterranean assassin vines, in addition to other plant creatures. General Information These remarkable plants can see minute movements in the earth and air and detect changes in light and heat through their broad leaves, giving them exceptional awareness of the area around them. Being carnivorous plants, they would lie in wait until they sensed motion and would snap out and entangle prey, strangling it to death. Source: One Grung Above. A mature plant consists of a main vine, about 20 feet long. The most murderous assassin vines supposedly produce the sweetest berries. Once a creature moves beyond the plant’s ability to perceive it, the unthinking vine falls still and lies in wait for the next passerby. tfgrubbs. | OGN Articles ... Assassin Medium humanoid 8. A creature in that area when the effect begins must succeed on a DC 13 Strength saving throw or be restrained by entangling vines and roots. False Appearance. The assassin vine is a carnivorous plant that collects its own grisly fertilizer by grabbing and crushing animals and depositing the carcasses near its roots. Ranged Weapon Attack: +6 to hit, range 80/320 ft., one target. Temperate forests[2] Atropal Huge undead 13. While the blight remains motionless, it is indistinguishable from a tangle of vines. Defense. Well, you should! DEFENSE. The assassin vine is a carnivorous plant that collects its own grisly fertilizer by grabbing and crushing animals and depositing the carcasses near its roots. [4] And they potentially grew in the Vast Swamp. An assassin vine was a type of carnivorous plant found in varieties both above and below the surface. Entangling Vines The assassin vine can animate normal vines and roots on the ground in a 15-foot square within 30 feet of it. They’ll typically have their own social structures, languages, and culture. Hit: The target is grappled (escape DC 12). 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